Mark Richards is an experienced, hands-on software architect involved in the architecture, design, and implementation of microservices architectures, service-oriented architectures, and distributed systems. He has been in the software industry since 1983 and has significant experience and expertise in application, integration, and enterprise architecture. Mark is the founder of DeveloperToArchitect.com, a website devoted to helping developers in the journey to software architect. He is the author of numerous technical books and videos, including the recently published Fundamentals of Software Architecture, Microservices AntiPatterns and Pitfalls, Microservices vs. SOA, the Software Architecture Fundamentals video series, The Enterprise Messaging video series, Java Message Service, 2nd Edition, and contributing author to 97 Things Every Software Architect Should Know. Mark has a master’s degree in computer science and is a regular conference speaker at the No Fluff Just Stuff (NFJS) Symposium Series. He has spoken at hundreds of conferences and user groups around the world on a variety of enterprise-related technical topics.
The job Software Architect places in the top ten of most annual surveys of best jobs, yet no clear path exists from Developer to Architect. Why aren’t there more books and training materials to fill this demand? First, software architecture is a massive multidisciplinary subject, covering many roles and responsibilities, making it difficult to teach because so much context is required for the interesting subjects. Second, it’s a fast moving discipline, where entire suites of best practices become obsolete overnight. This workshop provides the fundamentals to transition from developer to architect, or to help “accidental” architects.
Part 1 of this workshop focuses on the many elements required to make the journey from developer to architect, covering process topics like the impact of Continuous Delivery on architecture, technical subjects like application, integration, and enterprise architecture, and soft skills. While we can’t make you an architect overnight, we can start you on the journey with a map and a good compass.
Part 1, From Developer to Architect, covers:
Part two of this workshop takes a deeper dive in application, integration, and enterprise architecture topics, including evaluating architectures via Agile ATAM, the impacts of continuous delivery on architecture, comparing architectures, SOA, SOAP, and REST, integration hubs, and enterprise architecture approaches and strategies.
Part 2, Deeper Dive, covers:
To fully leverage knowledge, you need application. The last part of this workshop uses the public domain Architectural Katas exercise to apply learnings from the first two parts.
Being a software architect is a tough job. Not only do you have to have significant technical depth and breadth, but you also need to understand the business domain you are working in. While these aspects are important, there is another perhaps more vital aspect of being an architect - the soft skills. Too many architects fail to realize the importance of soft skills, and as a result do not achieve success in their career as an architect. In this two-part session I will focus on the soft skills of architecture. In part one I will cover skills related to techniques such as architecture decisions, architecture refactoring, and communicating your software architecture through diagrams, documentation, and presentation.
Agenda:
Being a software architect is a tough job. Not only do you have to have significant technical depth and breadth, but you also need to understand the business domain you are working in. While these aspects are important, there is another perhaps more vital aspect of being an architect - the soft skills. Too many architects fail to realize the importance of soft skills, and as a result do not achieve success in their career as an architect. In this two-part session I will focus on the soft skills of architecture. In part two I will cover the people skills side of architecture, including working in architecture teams, making implementation teams effective, negotiation techniques, and leadership skills.
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It seems like all we talk about these days is making our architectures more modular. Buy why? In this session I will discuss the drivers and reasons why it is essential to move towards a level of modularity in our architectures. I will discuss and show real-world use cases of distributed modular architectures (specifically microservices and service-based architecture), and then discuss in detail the core differences between microservices and service-based architecture and when you should consider each. I'll end the talk by discussing the most effective way of migrating to modular distributed architectures.
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Even though teams are gaining more experience in designing and developing microservices, nevertheless there is still a lot to learn about this highly distributed and somewhat complicated architecture style. Unfortunately, lots of microservices anti-patterns and pitfalls emerge during this learning curve. Learning about these anti-patterns and pitfalls early on can help you avoid costly mistakes during your development process. While anti-patterns are things that seem like a good idea at the time and turn out bad (see martinfowler.com/bliki/AntiPattern.html), pitfalls are those practices that are never a good idea at the time - ever. In this session I will cover some of the more common anti-patterns you will likely encounter while creating microservices, and most importantly describe some of the techniques for avoiding these anti-patterns.
Agenda
Even though teams are gaining more experience in designing and developing microservices, nevertheless there is still a lot to learn about this highly distributed and somewhat complicated architecture style. Unfortunately, lots of microservices anti-patterns and pitfalls emerge during this learning curve. Learning about these anti-patterns and pitfalls early on can help you avoid costly mistakes during your development process. While anti-patterns are things that seem like a good idea at the time and turn out bad (see martinfowler.com/bliki/AntiPattern.html), pitfalls are those practices that are never a good idea at the time - ever. In this session I will cover some of the more common pitfalls you will likely encounter while creating microservices, and most importantly describe some of the techniques for avoiding these pitfalls.
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As Tech Leaders, we are presented with problems and work to find a way to solve them, usually through technology. In my opinion this is what makes this industry so much fun. Let's face it - we all love challenges. Sometimes, however, the problems we have to solve are hard - really hard. So how do you go about solving really hard problems? That's what this session is about - Heuristics, the art of problem solving. In this session you will learn how to approach problems and also learn techniques for solving them effectively. So put on your thinking cap and get ready to solve some easy, fun, and hard problems.
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Reactive architecture patterns allow you to build self-monitoring and self-healing systems that can react to both internal and external conditions without human intervention. How would you like to design systems that can automatically grow as the business grows, automatically handle varying load (cyber Monday?), and automatically handle (and repair) internal and external errors, all without human interaction? I'll show you how to do this with your current technology stack (no special languages, tools, frameworks, or products). In this two-part session I will leverage both slides and live coding using Java and RabbitMQ to describe and demonstrate how to build reactive systems. Get ready for the future of software architecture - that you can start implementing on Monday.
Part 1 Agenda:
Reactive architecture patterns allow you to build self-monitoring and self-healing systems that can react to both internal and external conditions without human intervention. How would you like to design systems that can automatically grow as the business grows, automatically handle varying load (cyber Monday?), and automatically handle (and repair) internal and external errors, all without human interaction? I'll show you how to do this with your current technology stack (no special languages, tools, frameworks, or products). In this two-part session I will leverage both slides and live coding using Java and RabbitMQ to describe and demonstrate how to build reactive systems. Get ready for the future of software architecture - that you can start implementing on Monday.
Part 2 Agenda
Very few applications stand alone anymore. Rather, they are combined together to form holistic systems that perform complex business functions. One of the big challenges when integrating applications is choosing the right integration styles and usage patterns. In this session we will explore various techniques and patterns for application integration, and look at what purpose and role open source integration hubs such as Camel and Mule play in the overall integration architecture space (and how to properly use them!). Through actual integration scenarios and coding examples using Apache Camel you will learn which integration styles and patterns to use for your system and how open source integration hubs play an part in your overall integration strategy
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Too many companies embark on enterprise architecture efforts only to have them fail. One of the biggest reasons for these failed attempts at enterprise architecture is that no one really knows what it is. Ask 10 people what enterprise architecture is, and you are guaranteed to get 10 different answers. Enterprise architecture is more than drawing lots of enterprise-level future-state architecture diagrams – it is about being able to bridge the gap between business needs and IT capabilities. In this session you will learn about the context and goals of enterprise architecture, what skills are necessary to become an enterprise architect, and how to model the enterprise. We'll also take a look at transformation techniques for both data and systems across the enterprise.
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Java Message Service, Second Edition, is a thorough introduction to the standard API that supports "messaging" -- the software-to-software exchange of crucial data among network computers. You'll learn how JMS can help you solve many architectural challenges, such as integrating dissimilar systems and applications, increasing scalability, eliminating system bottlenecks, supporting concurrent processing, and promoting flexibility and agility.
Updated for JMS 1.1, this second edition also explains how this vendor-agnostic specification will help you write messaging-based applications using IBM's MQ, Progress Software's SonicMQ, ActiveMQ, and many other proprietary messaging services.
With Java Message Service, you will:
Messaging is a powerful paradigm that makes it easier to uncouple different parts of an enterprise application. Java Message Service, Second Edition, will quickly teach you how to use the key technology that lies behind it.
In this truly unique technical book, today's leading software architects present valuable principles on key development issues that go way beyond technology. More than four dozen architects -- including Neal Ford, Michael Nygard, and Bill de hOra -- offer advice for communicating with stakeholders, eliminating complexity, empowering developers, and many more practical lessons they've learned from years of experience. Among the 97 principles in this book, you'll find useful advice such as:
To be successful as a software architect, you need to master both business and technology. This book tells you what top software architects think is important and how they approach a project. If you want to enhance your career, 97 Things Every Software Architect Should Know is essential reading.
Twenty-seven weekends a year, the No Fluff, Just Stuff conference rolls into another town, featuring the world's best technical speakers and writers. Up until now, you had to go to one of the shows to soak up their collective wisdom. Now, you can hold it in the palm of your hand. The No Fluff, Just Stuff Anthology represents topics presented on the tour, written by the speakers who created it. This book allows the authors the chance to go more in depth on the subjects for which they are passionate. It is guaranteed to surprise, enlighten, and broaden your understanding of the technical world in which you live.
The No Fluff, Just Stuff Symposium Series is a traveling conference series for software developers visiting 27 cities a year. No Fluff has put on over 75 symposia throughout the U.S. and Canada, with more than 12,000 attendees so far. Its success has been a result of focusing on high quality technical presentations, great speakers, and no marketing hype. Now this world-class material is available to you in print for the first time.