Becoming a software architect is a longed-for career upgrade for many software developers. While the job title suggests a work day focused on technical decision-making, the reality is quite different. In this workshop, software architect Nathaniel Schutta constructs a real world job description in which communication trumps coding.
Through lecture and small group exercises, Nathaniel will help you understand what it means to be a successful architect. Working through various problems, attendees will have opportunities to think through architectural decisions and patterns, discuss the importance of non functional requirements and why architects cannot afford to practice resume driven design.
This session is a workshop. Please come prepared.
Neither a laptop nor special software is required for this workshop though your modeling tool of choice (Spark, Visio, OmniGraffle, etc.) is welcome for the exercises. Of course paper and pencil are very effective too and frankly recommended! We will work in pairs or teams. A laptop will be helpful for presenting exercises in class and taking notes but is not required. That's it! Well, and a willingness to participate!
Nathaniel T. Schutta is a software architect and Java Champion focused on cloud computing, developer happiness and building usable applications. A proponent of polyglot programming, Nate has written multiple books, appeared in countless videos and many podcasts. He’s also a seasoned speaker who regularly presents at worldwide conferences, No Fluff Just Stuff symposia, meetups, universities, and user groups. In addition to his day job, Nate is an adjunct professor at the University of Minnesota, where he teaches students to embrace (and evaluate) technical change. Driven to rid the world of bad presentations, he coauthored the book Presentation Patterns with Neal Ford and Matthew McCullough, and he also published Thinking Architecturally and Responsible Microservices available from O’Reilly. His latest book, Fundamentals of Software Engineering, is currently available in early release.
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